Sardakk Elf (Wasteland Elf):
Begin by rolling on Chart #A.
Chart #A
%Roll: Age:
01-05: 101
06-10: 102
11-15: 103
16-20: 104
21-25: 105
26-30: 106
31-35: 107
36-40: 108
41-45: 109
46-50: 110
51-55: 111
56-60: 112
61-65: 113
66-70: 114
71-75: 115
76-80: 116
81-85: 117
86-90: 118
91-95: 119
96-00: 120
After you have rolled your age, go to Chart: B (males), or C (females) and roll.
Chart #B
Males roll on this chart:
%Roll: Height: Weight:
01-05: 5'-4" 110 LBS.
06-10: 5'-5" 120 LBS.
11-15: 5'-6" 130 LBS.
16-25: 5'-7" 140 LBS.
26-35: 5'-8" 150 LBS.
36-45: 5'-9" 160 LBS.
46-55: 5'-10" 170 LBS.
56-65: 5'-11" 180 LBS.
66-75: 6'-0" 190 LBS.
76-85: 6'-1" 200 LBS.
86-90: 6'-2" 210 LBS.
91-94: 6'-3" 220 LBS.
95-97: 6'-4" 230 LBS.
98-99: 6'-5" 240 LBS.
00: 6'-6" 250 LBS.
Maximum age for a Sardakk Elf = 7,000 years
After you have rolled your height and weight, go to Chart: #1 and roll.
Chart #C
Females roll on this chart:
%Roll: Height: Weight:
01-05: 5'-4" 95 LBS.
06-10: 5'-5" 100 LBS.
11-15: 5'-6" 105 LBS.
16-30: 5'-7" 110 LBS.
31-45: 5'-8" 115 LBS.
46-65: 5'-9" 120 LBS.
66-80: 5'-10" 125 LBS.
81-96: 5'-11" 130 LBS.
97-99: 6'-0" 135 LBS.
00: 6'-1" 140 LBS.
Maximum age for a Sardakk Elf = 7,000 years
After you have rolled your height and weight, go to Chart: #1 and roll.
Chart #1:
%Roll: Skin-colors:
01-99: Black Go to Chart #2 and roll.
00: Dark-brown Go to Chart #2 and roll.
Chart #2:
%Roll: Hair-colors:
01-90: Black Go to Chart #3 and roll.
91-99: Black-brown Go to Chart #3 and roll.
00: Dark-brown Go to Chart #3 and roll.
Chart #3:
%Roll: Eye-colors:
01-70: Black Finished.
71-90: Dark-brown Finished.
91-95: Green Go to Chart #4 and roll
96-00: Red Finished.
Chart #4:
%Roll: Green Eyes Powers and abilities:
01-15: Call of Talishur: This is for females only. If you are male, roll again.
16-30: Domination: (ability / pit ms. vs. ms., race to 4. If you win, your
target will have the following penalties):
1. 50% movement reduction
2. 50% ability and spell failure
3. -40 Deffence
4. -40 Offense
5. To do anything against you, your foe must make
a successful avoidance-roll vs. "Mental-Attack.
31-44: Essence-Sight: Can see more of the essence.
45-58: Eyes of Sardakahn
59-72: Menacing Glance
73-86: Night's-Eye-Vision: Nnight-vision, and can see through vapors.
87-00: Truth-Sight
Next step: Handed